I was just wondering today if there was a good way to let students play the part of the computer instead of the programmer. That is, they would be given a program and be required to push and pop off the stack, change variable values, allocate objects on the heap, deal with arrays, handle conditionals and loops, choose which line to execute next, and so on.
It might be possible on paper, in board game format, or maybe more reasonable as a video game of sorts. Increasing levels of complexity (introducing new language features and machine concepts) might be nice.
Just wondering if playing the computer would help some folks with understanding the system better.
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